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AI Insights · Timothy · October 2023

Top 5 First Person Games Performance in Latin America Q3 2023

Discover the performance trends of the top 5 first-person games on a unified platform in Latin America during Q3 2023, including weekly downloads, revenue, and active users.

Top 5 First Person Games Performance in Latin America Q3 2023

In the third quarter of 2023, the top 5 first-person games in Latin America showed varying trends in their performance metrics. Here’s a detailed look at the weekly downloads, revenue, and active users for each game.

Call of Duty®: Mobile experienced a notable fluctuation in weekly revenue, starting at around $334K in late June and peaking at $930K in early July. The revenue then gradually declined to approximately $388K by the end of September. Weekly downloads for the game remained relatively stable, ranging between 263K and 342K. The number of active users showed a slight increase from 3.5M in late June to around 3.7M by mid-September, before stabilizing at 3.6M at the end of the quarter.

Minecraft maintained a steady revenue stream, fluctuating between $148K and $217K throughout the quarter. Weekly downloads saw a decline from 415K in late June to around 249K by the end of September. Active users also showed a slight downward trend, starting at 4M in late June and ending at approximately 3.6M in late September.

Arena Breakout: Realistic FPS, which launched in mid-July, showed an impressive start with weekly downloads peaking at over 1M in mid-July and then stabilizing around 250K towards the end of September. Weekly revenue grew steadily, starting at $5K in late June and reaching approximately $45K by the end of the quarter. Active users increased from 593K in mid-July to approximately 750K by the end of September.

Standoff 2 showed a mixed performance in terms of revenue, peaking at around $86K in mid-July and then declining to approximately $22K by the end of September. Weekly downloads varied, with a peak of 114K in early September and a low of 40K in late July. Active users saw an increase from 1.1M in late June to about 1.4M in early September before settling at around 1.1M by the end of the quarter.

Cooking Madness-Kitchen Frenzy, although not a traditional first-person game, showed consistent performance. Weekly revenue ranged from $26K to $36K throughout the quarter. Downloads peaked at around 248K in mid-July and ended the quarter at approximately 220K. Active users increased from 1.4M in late June to approximately 1.7M by the end of September.

The data for this analysis comes from Sensor Tower, where more detailed insights can be found. These trends highlight the dynamic nature of the gaming market in Latin America and the varying performance of top first-person games on a unified platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023